What is a CPS test?+
CPS stands for clicks per second. A CPS test counts how many times you can press a mouse button, or tap a screen, inside a fixed window and divides by the length of that window. Here the window opens on your first click, which counts, and closes on the exact millisecond the chosen length runs out. Players of fast PvP games use it to practise, and it doubles as a quick check that a mouse button registers every press.
What is a good CPS, and what is average?+
Most people clicking normally with one finger land at about 6 to 7 clicks per second. From 8 to 12 is fast and usually comes from practice or a lot of time in fast games. Holding 12 to 15 typically means jitter clicking, and anything above about 15 almost always means butterfly or drag clicking rather than one finger moving faster. Only compare scores of the same length: a 1 second score is usually higher than a 60 second one.
How do I click faster? What are jitter, butterfly, and drag clicking?+
Jitter clicking tenses the forearm and wrist so the finger vibrates on the button. Butterfly clicking alternates two fingers on the same button. Drag clicking slides a finger along the button so friction makes the switch bounce many times, and only works on some mice. All three can strain your hand and wrist, so warm up, keep sessions short, and stop if anything aches. Check the rules before using them in a game: some servers ban drag clicking, and macros and autoclickers are banned almost everywhere.
Why is my 1 second score higher than my 10 second score?+
Short tests measure burst and long ones measure stamina. For one second you can click flat out before your forearm notices, and the click that starts the timer counts too, which can add close to a whole click per second to a 1 second score. Over 10 seconds and beyond, fatigue sets in and the pace drops. That is why a best is kept for each length, and why the fastest 1 second burst is reported even on long runs.
Does my mouse affect my CPS?+
Yes. The switch under the button, the debounce time the firmware waits before accepting another press, and the polling rate all set a ceiling. A long debounce can merge two very fast presses into one, while a worn switch can do the opposite and register one press as two, which inflates a score. The gap figures help here: a gap of a few milliseconds is a switch bouncing, not your finger, and the page flags any gap under 15 ms.
Can I take the CPS test on a phone or tablet?+
Yes. The arena accepts touch and pen as well as a mouse, and double-tap zoom is switched off inside it. Each finger that touches down counts as one click, so tapping with two fingers in turn works. Touchscreens detect contact differently from mouse buttons and often deliver touches once per frame, so compare phone scores with phone scores rather than with a desktop mouse.
Why did some of my clicks not register?+
Only the primary button counts, so right and middle clicks are ignored, as are presses outside the arena and any that land after the timer stops. A click in the brief pause after a run ends is ignored too, so a trailing press does not start a new test by accident. If presses go missing on a mouse you otherwise trust, its switch or debounce is the usual cause; try the same test on another mouse to compare.
Are my scores saved or uploaded?+
Saved, but only here. Your best for each length and your 20 most recent runs live in this browser's local storage, on this device. Nothing is sent to a server, there is no leaderboard, and Clear history or clearing site data removes them. A private window forgets them when it closes.
Can this test detect an autoclicker?+
No. Events created by scripts on the page are ignored, but an autoclicker or macro drives the real operating system input and looks exactly like a person to the browser. Treat every score, including your own, as practice and fun rather than a certificate. An unnaturally even rhythm, with a consistency score near 100, is the closest thing to a tell.
How is the consistency score worked out?+
It measures how even the gaps between your clicks were. The page takes the standard deviation of the gaps, divides it by the average gap, and subtracts that from 100%, so gaps whose spread is 20% of their average score 80. It needs at least four clicks, and a score in the 70s or 80s is normal for fast human clicking.